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Re: [LUG] OT? Cross platform Mono fun

 

>> Thanks for the flags but i don't think thats its in this case. I'm not
>> using a native .Net app but rather have the mono assembly trying to be
>> built via the .net engine.It seems that the console is being generated
>> by the mono assembly so i've had to call the WIN32 api GetWindow and
>> ShowWindow to make it go away and if i wrap my dll load in a try{}
>> then it runs fine on linux (whichs throws the dllnotfound exception)
> Are you using sharpdevelop on windows or monodevelop on linux ??
> They may help
>

I'm using monodevelop, although i have now "persuaded" Visual C# to do
mono as well (with Gtk#) so i can work and test on linux or windows
with a Gtk front end yay!

Robin

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