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Re: [LUG] SDL DOOM engine?

 

Quoting Paul Sutton <zleap@xxxxxxxxx>:

> Rob Beard wrote:
>> Hi folks,
>>
>> With the talk of having a Doom deathmatch, I was wondering if anyone
>> knew of a good Doom engine that supported SDL and worked in full screen?
>>
>> I've had a quick play with lxdoom but it only runs in a small window and
>> is fairly transparent.
>>
>> While on the subject, I see some developers have made a FreeDOOM
>> replacement which replaces the shareware/commercial WAD files which was
>> used by the original DOOM.  Great idea that, not only do we get new
>> levels, they're Free Software too!
>>
>> Rob
>>
>>
> Doomlegacy is good,  it has some cool effects too, e.g look up / down
> (ideal for any enemies up high),  you also have fog,  and other opengl
> effects,
>
> Paul
>

Ahh, I noticed that one when doing a Google search.  I'll check it out.

I see there are a couple of DOOM like games in the repositories, I'm  
going to have a play with them later.

Rob




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