D&C GLug - Home Page

[ Date Index ] [ Thread Index ] [ <= Previous by date / thread ] [ Next by date / thread => ]

Re: [LUG] SDL DOOM engine?

 

Rob Beard wrote:
> Hi folks,
>
> With the talk of having a Doom deathmatch, I was wondering if anyone 
> knew of a good Doom engine that supported SDL and worked in full screen?
>
> I've had a quick play with lxdoom but it only runs in a small window and 
> is fairly transparent.
>
> While on the subject, I see some developers have made a FreeDOOM 
> replacement which replaces the shareware/commercial WAD files which was 
> used by the original DOOM.  Great idea that, not only do we get new 
> levels, they're Free Software too!
>
> Rob
>
>   
Doomlegacy is good,  it has some cool effects too, e.g look up / down 
(ideal for any enemies up high),  you also have fog,  and other opengl 
effects,

Paul

-- 

Support open file formats use ISO 26300 Open Document format
as used by openoffice.org,  http:///www.openoffice.org

Events
18th October 2007 - Ubuntu 7.10 release date
20th October 2007 - Lug clustering meeting. 
25th October 2007 - Meeting Paignton
28th October - Penzance Computers meet
11th November. Penzance Computers meet

details on lug site, www.dcglug.org.uk under meetings.

visit us on IRC - irc.flashtek-uk.com / 6667 #dclug


-----BEGIN GEEK CODE BLOCK-----
Version 3.1
GIT d S: a  C+++ UL++++ P+ L++ W++ N+ W--- 
O! V!  PS+ Y! t+++ 5 X+++ R tv- b- 
DI! D++ G e H! r! z?

-----END GEEK CODE BLOCK----


-- 
The Mailing List for the Devon & Cornwall LUG
http://mailman.dclug.org.uk/listinfo/list
FAQ: http://www.dcglug.org.uk/linux_adm/list-faq.html