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Re: [LUG] OT: Oculus Quest 2 AirLink

 

On Tuesday, 1 March 2022 09:52:57 GMT Ray Smith via list wrote:
> 
> Both work fine depending on the type of game and whether running through
> Oculus launcher, directly or through Steam Home in VR. It's weird but it
> does make a difference. There are various quality and bitrate settings
> you can use using the Virtual desktop launcher and Oculus control panel
> (under windows, I've never used PVVR with Linux)

I suspect you may not have the same expectations as my son. He immediately 
noticed that AirLink at 200Mps blurs the desktop in ways it doesn't with the 
link cable.

> As for the USB C on the headset. is it still not under warranty?

After some testing with different cables, I'm fairly confident this is yet 
another USB C cable dying. Seems optical fibre to your head and waving your 
arms around don't mix well. But it is hard to be confident.

If anyone needs secondhand USB C or USB A to USB C cables which are really 
long and only good for charging :(

Now waiting for replacement cable to be delivered, except according the vendor 
it was delivered too me yesterday, when I was out. Why is none of this 
smooth.... Argh...



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