[ Date Index ] [ Thread Index ] [ <= Previous by date / thread ] [ Next by date / thread => ]
On 26 May, 2013, at 12:16 pm, Migel Wimtore wrote:
Hey. Are you running 'unclutter' to hide the mouse pointer when it's idle? This will produce the behaviour you described (drove me mad for a while).Philip Hudson <phil.hudson@xxxxxxxxx> wrote:I wonder if anyone recognizes this problem and knows a solution? I installed "Secret Maryo Chronicles" ("smc" in the Debian repo) on our kids' machine, an old Dell with just 512MB of RAM running Linux Mint Debian Edition with Xfce4 on kernel 3.2.0-4 and an Athlon 64 CPU (dual core at 2 GHz, second core showing as disabled in lshw WTF?). The display is a very ordinary Philips LCD at 2880 * 1920 driven by a Radeon Xpress 200G Series RS480 over a VGA cable. The problem is this: in the game's splash screen and elsewhere, the mouse pointer follows mouse movement briefly then jumps back to themiddle of the screen, making it nearly impossible to click on anythingexcept whatever is in the middle. I've found a hit-and-missworkaround: pressing the left mouse button early and "dragging" to theplace I want to click before releasing the button, but the kids find it difficult to copy. Once you're into the game it's mostly keyboard-driven. Is this a known problem with any particular game engine/library? Should I just expect this kind of problem with a low-spec machine?
Good call! I run `unclutter' on my login, which uses a tiling WM. It should not be running on the kids' logins, but I may have misconfigured something. I'll check. Thanks.
-- Phil Hudson http://hudson-it.no-ip.biz @UWascalWabbit PGP/GnuPG ID: 0x887DCA63 -- The Mailing List for the Devon & Cornwall LUG http://mailman.dclug.org.uk/listinfo/list FAQ: http://www.dcglug.org.uk/listfaq