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Re: [LUG] Debian Sarge: trying to remove gaim

 

Henry Bremridge wrote:
> 
> Anyway have removed gaim, reinstalled it, (tried to run it and again it
> segfaulted), have removed the thing

GAIM is heavily used application, you can tell from the number of bug
reports. If it segfaults on start-up, suggests something else is wrong
with the environment it is in. If it segfaulted in use, that could be a
known bug (see reportbug).

In general I'd suggest not submitting bugs to upstream (i.e.
sourceforge), but using "reportbug gaim" to submit it to the Debian BTS.
Ideally once you've figured out the cause (and/or patch).

Often Debian packages are patched for security or compatibility issues,
and it'll save everyone a lot of time if you use reportbug or similar,
as the maintainer will know the exact code base and environment you are
using, where as upstream may not use Debian, you'll alos avoid
duplicates, and may find a workaround.

Although for most big projects, kernel, XF86/Xorg, when I report (or
follow through on BTS reports) upstream and say it occurs in stock
Debian packages, they are usually pleased, as it make it easier for them
to reproduce, or at least establish the environment. But presumably that
only happens when the project reaches the size that they have a few
Debian users onboard.

Segfault on start up will usually fall to strace, or debugging options
if the application has any.


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