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Re: [LUG] graphical front end to a game

 

On 14/03/13 20:59, Roland Tarver wrote:
> On 14/03/13 08:08, stinga wrote:
>> On 13/03/13 22:53, Paul Sutton wrote:
>>> Just been playing prboom which is a clone of the doom game from about
>>> 1993, if you remember doom it had loads of command line options, in
>>> addition the dos version had a nice gui type interface in dos that you
>>> clicked on certain options and it would pass these to the game for
>>> example
>>
>> Ah doom... I remember the version that ran on unix (we were using
>> solaris) where the monsters where pid's and when you killed a monster
>> the process died...
>>
>
> Just installed it! Awesome fun! lol (thanks Paul)
>
> Cheers roly :-)
>

No problem, :)

it would be really cool to get a multi way game going at some point
should be easy enough if we use 1 as the server and the rest as the clients.

Paul


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