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Re: [LUG] graphical front end to a game

 

Yeah,  i know the commadn line options i just want suggestions as to how
to build a gui for this,  as in do it myself as a project

as in which tools to use

Paul


On 13/03/13 23:04, Neil Stone wrote:
>
> Used man recently?
>
> On Mar 13, 2013 10:54 PM, "Paul Sutton" <zleap@xxxxxxxxx
> <mailto:zleap@xxxxxxxxx>> wrote:
>
>     Hi
>
>     Just been playing prboom which is a clone of the doom game from about
>     1993,  if you remember doom it had loads of command line options, in
>     addition the dos version had a nice gui type interface in dos that you
>     clicked on certain options and it would pass these to the game for
>     example
>
>     doom -warp13 -respawn would start doom,  warp to e1m3 and respawn
>     monsters,
>
>     so the gui would allow you to set these options,  hit OK and then have
>     it pass the specified arguments (??) to the game.
>
>     I want to do something similar,   but am not sure on the best software
>     to do this,  I can use a nice xorg type gui program OR something like
>     ncurses which will work on the command line and from a window,  the
>     latter would be better.
>
>     any suggestions welcome, and YES i have googled but never having done
>     this before would like a suggestion as to what i can use.
>
>     It needs to be fairly simple,
>
>     Paul
>
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-- 




--
http://www.zleap.net
skype : psutton111
http://www.linkedin.com/pub/paul-sutton/36/595/911

http://www.raspberrypi.org
http://www.ubuntu.com

I am committed to safeguarding children, young people and vulnerable groups and 
expect any school or establishment I am involved with to share this commitment. 


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