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On Mon, 2004-10-11 at 13:28, Martin Howitt wrote:
Take games for example. There are plenty of (relatively small) GPL games out there, but to bring this conversation back to where we started, there are AFAIK no GPL games on the scale of Doom, because the resources and management required to bring a game of that level of complexity out cost a lot of money which couldn't be recouped if a GPL licence was used.
Actually, Doom's source code and Quake's source code, are released under the GPL now. Quakeforge is an example of a game that has been released since, based on the GPL sources :)
(I hope to be corrected of course, if anyone has an example I'll be the first to head to the ftp mirrors!)
http://sourceforge.net/projects/quake/ matt -- The Mailing List for the Devon & Cornwall LUG Mail majordomo@xxxxxxxxxxxx with "unsubscribe list" in the message body to unsubscribe.